We’ll be holding the second prep session for our upcoming game jam tonight, 7PM, at Eastern Edge Gallery (72 Harbour Drive). Feel free to drop by if you have any questions or just want to meet the organizers!
In addition, they’ve agreed to host our second prep session. If you’re hoping to participate in the jam, come down to Eastern Edge this Wednesday evening between 7 and 8PM to get your questions about the jam and about game development answered.
If you can’t attend but would like to check in with us remotely during the prep session, drop us an email and we’ll do our best to provide you with answers and/or a means to join us via remote chat!
And if you’re interested in checking out the venue in advance of the jam, consider checking out the Members’ Exhibition that opened Friday at Eastern Edge.
Time & Location
7PM, Wednesday December 20th at Eastern Edge Gallery (72 Harbour Drive, St. John’s).
Our first Game Jam prep session was a rousing success, with our lovely org team coming together to talk about the details and several jammers pitching in to talk about what they’re thinking about. Our next session will be in mid-December (full details TBA), and our third will likely be mid-January at the MUN campus.
We are going to be finalizing our list of jam locations in the next week or so, and we will soon be recruiting volunteers and mentors to help out during the game jam itself. If you or someone you know might be interested, look for an announcement in the near future!
We’re very proud to officially announce that Gamedev NL will be holding our inaugural game jam January 26-28, 2018, coinciding with the 2018 Global Game Jam.
A game jam is, at its most basic, an event where people come together to make games. The Global Game Jam FAQ has much more information about what game jams are and how the Global Game Jam.
Participants will be divided into two leagues, Senior (18+) and Junior.
Due to the rules governing the Global Game Jam, Junior entrants will not be eligible to have their work counted towards the Global Game Jam, but will still be eligible for the Sunday Showcase and other events during the jam.
We will be accepting very broad interpretations of the word “game”. Traditional video games will be accepted, as will board games, interactive art installations, and, pending discussion with participants, other creative projects which incorporate interaction as a significant element.
If you’re still not sure if your idea will “fit”, email us at email@example.com or attend one of our Prep Sessions (see below).
Show up! We will be hosting the jam at a variety of locations around St. John’s, including our home base, Common Ground, 30 Harvey Road, from January 26-28, 2018.
We will be holding sessions at Common Ground (30 Harvey Road) leading up to the jam to help jammers prepare for the event. This will give you a chance to meet the Gamedev organizers and your fellow jammers and to start thinking about what tools you want to use to create your jam entry.
Session 1: November 11, 2017, 4PM-730PM, Common Ground, 30 Harvey Road
Session 2: December 20, 2017, 7PM, Eastern Edge Gallery, 72 Harbour Drive
Session 3: TBA January 2018, MUN Campus
Come to our meetups! We hold monthly meetups at Common Ground and other venues. Our meetups are always announced via our website, Facebook, and Twitter (see below).
We are also encouraging jammers to meet up with others via related community events such as CTSNL’s project nights, every Thursday at Jumping Bean on Elizabeth.
While we haven’t announced the event details yet, we’re planning to hold a game jam in St. John’s to coincide with the Global Game Jam, January 26-28th, 2018.
In the lead-up to this event, we will be holding a series of “prep sessions” to let people come in, figure things out, and chat about what they want to do during the jam. If you think you’ll be interested, please drop in and let us know!
Time & Place
4PM-7:30PM, Saturday, November 11th
Common Ground, 30 Harvey Road, St. John’s
With students coming back to town, we’re looking to ramp up our activities to give folks a chance to gather and start building games together in the lead-up to our inaugural game jam. We’d like to invite all devs, artists, musicians, business folks, and sundry into our community. We’d like to develop a program that includes talks, workshop nights, and, of course, preparation for the jam.
PS: We should soon have an announcement about our special event for this month.